FAVOURS, FARAWAY PLACES & ROYAL REQUESTS

Every errand
has a story.

Start by helping a neighbour. Follow a pilgrim’s road. Earn the trust of the Crown. A life in The Shire is made of the things you choose to do.

A FEW FAMILIAR FACES

Good company.
Unexpected adventures.

Some people help you find your feet. Others send you out into the world. Make time for both.

Sir Geoffrey de Say, in-game character artwork

YOUR CONNECTION TO THE CROWN

Sir Geoffrey de Say

Royal orders start with Sir Geoffrey. Fulfil the Crown’s requests, build royal favour, and work towards a Mercatum charter and the road to knighthood.

Discover royal service →
Hugh the Innkeeper, using his in-game innkeeper portrait

A WARM WELCOME AT THE INN

Hugh the Innkeeper

Build an Inn and welcome Hugh to your Shire. His guests bring stories that lead to the granary, the river port, distant shrines, and even the mystery of Baron Osbert’s stolen seal.

Spend an evening at the Inn →
Canterbury pilgrimage artwork

THE PILGRIM’S ROAD

A journey worth preparing for.

Travel to Durham, Westminster, Canterbury, Chartres, and Rome. Gather provisions, discover relics, and work towards the great eastern voyage.

Explore pilgrimages →
Castle gate artwork

IN SERVICE OF THE CROWN

From a royal order
to a royal visit.

Fulfil Sir Geoffrey’s orders, build royal favour, and relay letters to city residents. Further along your journey, prepare your town for King Henry’s progress and the road to knighthood.

The royal service guide →

YOUR STORY STARTS WITH A SEED

Make yourself at home.

Meet your neighbours. Learn the land. See what grows.

Get the game ↗